πΉ Projectile Motion Calculator
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π Understanding Projectile Motion
Projectile motion occurs when an object moves in a curved trajectory due to gravity. The key equations used are:
- Range (R) = (vΒ² Γ sin(2ΞΈ)) / g
- Time of Flight (T) = (2v Γ sinΞΈ) / g
- Maximum Height (H) = (vΒ² Γ sinΒ²ΞΈ) / (2g)
π Examples of Projectile Motion Calculation
Velocity (m/s) | Angle (degrees) | Range (m) | Max Height (m) |
---|---|---|---|
20 | 45 | 40.8 | 10.2 |
30 | 60 | 39.2 | 22.5 |
25 | 30 | 53.5 | 7.9 |
β FAQs
Q1: How do I calculate projectile motion?
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Projectile motion is calculated using kinematic equations. The formulas for range, time of flight, and maximum height help determine the trajectory of an object.
Q2: What factors affect projectile motion?
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The main factors affecting projectile motion are initial velocity, launch angle, and gravitational acceleration. Air resistance is often ignored in basic calculations.
Q3: Why is 45 degrees the best launch angle for maximum range?
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A 45-degree launch angle provides the greatest horizontal distance because it balances horizontal and vertical velocity components optimally.
Q4: How does air resistance affect projectile motion?
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Air resistance slows down the projectile, reducing both its range and maximum height. In real-world applications, advanced calculations include drag force for accuracy.
Q5: Can projectile motion be applied in sports?
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Yes, sports like basketball, football, and golf use projectile motion principles. Understanding launch angles and forces helps improve performance.